Eren

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

View
Adventure so far

Last week in Eren: Our group of adventurers, so far (the humanly wizardly Odish, the gregarious and seductive halfling bard Yarwin, and the short-fused half Orc Barak) met in the village of Bawic (couple days west of Hayton) Our party was introduced via some awkward tutorial level bat swarm slaying in a very strange woman’s basement. Then they were introduced to “the constable” a secretly disgruntled minion of the secretly vampiric secretly extremely powerful leader of Bawic, an inexplicably forthcoming figure named Willhye, whom the party also met, and who gave them a directive to murder another vampire (another powerful figure named Serica) they did some spelunking, impaled a Minotaur skeleton, met a chill hobgoblin named Terrance, and their actions killed off a very inappropriately named (gms fault) and irresponsibly deceived (odish’s fault) deaf companion, and they met the powerful vampire sorceress Serica in her lair. she told them she’d help them kill Willhye. Our adventurers capped off their adventure with a well deserved long rest a short distance from the cave, and leveled up from 1 to 2. Will Willhye bite the dust? Who really is this “Constable”? will Serica hold good to her promise? Why did that elven NPC from the tavern want to kill Barak so bad? Be sure to tune in next week for the thrilling conclusion to the prologue of our main campaign.

View

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.